﻿using System;
using System.Collections.Generic;
using System.Text;

namespace MemoryGameBL
{
    public class Player
    {
        private string m_Name;

        public string Name
        {
            get
            {
                return m_Name;
            }

            set
            {
                m_Name = value;
            }
        }

        public Player(string i_PlayerName)
        {
            this.Name = i_PlayerName;
        }
    }
}